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Effective practice example

Bedfordshire Adult Skills and Community Learning: Online Learner Induction resource

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The project involved developing and testing a pilot online resource to support and enhance learner induction. The resource was designed to give learners both generic and subject-specific information, to support the standardisation of information given to learners at induction, and meet a variety of learner needs.

Council of the Isles of Scilly: Qualitative eLearning on Scilly

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This project explored the ‘suitability’, in terms of quality and learner satisfaction, of a range of existing technology solutions through analysis of staff and leaner evaluations from courses already delivered. The team also trialled some new technology, and where gaps in provision, existed delivered pilot programmes to measure the appropriateness of the technology.

ACDhelp Limited: Virtualisation of the administration function

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This case study shows how technology has led to systems and procedures at ACDhelp becoming mean, lean and auditable. Repetitive administration jobs have been subcontracted or automated, assessor reporting time has been reduced and there is easier access to client data. As a direct result, administration costs have fallen and management time has been freed up.

A4e Limited: Virtual World Champions - Technology to enhance communication, quality and the learner experience

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This project looked to build on A4e’s initial scoping of real-time 3D internet as a teaching & learning tool by consulting trainers and learners in its national Vox Centres. Ideas gathered from staff were translated into a methodology that developers at Teesside University’s d lab could interpret and build a test area for the improved induction and assessment of Vox Centre learners.

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